![]() ![]() That's easily enough to put the empyrean over the top. As such Im happy to use the 3.5e table and ranges. Ive been able to replicate the height portion of this using the little information 5e has on Height and size linking, and it matches these 3.5e ranges (weight is much fuzzier). Ive stuck to the naming conventions within the books to offer you. More information on those races and on their naming conventions can be found in the descriptions of their respective generator. If you let them both use all their legendary actions, the empyrean can launch a total of eight bolts at the dragon before the dragon, dashing and making wing attacks for extra movement, can close the gap. begingroup This is precisely what I was looking for that doesnt (currently) exist in 5e. There are many different races in the Dungeons & Dragons universe, for 45 of them Ive created a name generator, but more might follow in the future. 600-foot range gives the empyrean a lot of room to play with. actually, that looks like a really nasty tactic. On the other hand, if the empyrean can see the dragon coming and throw bolts at it as it closes to melee. If you allow both combatants to use up their leftover legendary actions immediately before their turns (on the grounds that a creature's power level should not vary radically depending on whether it has one, two, or three opponents), that makes things closer, but the dragon still edges the empyrean out by a hair. These monarchies are divided into fiefs, such as Duloc, a lordship which was ruled by Lord Farquaad. Their lands are ruled by Monarchs (Kings and Queens). Most of them are identical to human stereotypes in the 'real' world. Of course, that's using the legendary action rules strictly as written. Humans are a common species in the Shrek universe. ![]() I'm surprised, I wouldn't have thought a mere 14 damage on the bite attack could tip the scale, but it appears to push the dragon's DPR high enough that its superior hit points let it pull out a pretty decent win. ![]()
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